Breakthrough in the Dispute
The situation changed dramatically when Microsoft acquired Activision Blizzard for a record $69 billion in October last year. "We are immensely grateful for the passion the Chinese community has shown towards Blizzard games over the years," said Johanna Faries, president of Blizzard Entertainment. "We are focused on returning our universes to players with excellence and dedication." In addition to World of Warcraft, other Blizzard titles such as Hearthstone, Warcraft, Overwatch, Diablo, and the StarCraft franchises will also return to China.
New Horizons for Cooperation
The collaboration between Microsoft and NetEase also opens new opportunities for Chinese gamers, including exploring the possibilities of introducing new NetEase titles to Microsoft's Xbox gaming consoles and other gaming platforms. "Returning Blizzard's legendary games to players in China while exploring ways to bring more new titles to Xbox demonstrates our commitment to delivering more games to more players around the world," said Phil Spencer, CEO of Microsoft Gaming.
China is the world's largest online gaming market, with its domestic revenue rising 13% to 303 billion yuan ($42 billion; £33 billion) by the end of last year. NetEase is the second-largest video game company in China by revenue, after Tencent.
This anticipated return not only represents a significant victory for gaming fans in China but also opens a new chapter in the history of video games, demonstrating the importance of collaboration and dialogue in the digital entertainment industry.